﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace BeatEmUp
{
    static class MovementBoundaries
    {
        public static Rectangle gameField;

        public static bool ExceedsBoundaries(Rectangle position)
        {
            return !gameField.Contains(position);
        }
    }
}
